Green Fields

baked lighting

baked lighting

top down view

top down view

early silhouette

early silhouette

ping ability

Early, grassy field level meant to introduce the player to more open spaces and some new game mechanics like the grow gun and the pinging ability which emanates a radar ping around exit doors in the level.

The grass is a combination of static grass meshes, Unity terrain grass, and a dynamic or procedural grass shader called DirectX 11 Grass Shader from the Unity Asset Store.
https://assetstore.unity.com/packages/vfx/shaders/directx-11/directx-11-grass-shader-36335

The Ping ability uses cookies on lights in game to display the radar like rings. I wrote a script that moves the lights upwards vertically when using the ability to get the rings to fan out over the terrain.

Border inspired by Alba Ballesta Gonzalez's awesome inked illustrations.
https://www.artstation.com/artwork/8el2kG