The Come Up (Heavy Metal)

A more detailed version that is more in line with the style of the game.

A more detailed version that is more in line with the style of the game.

A more simplified, painted looking version of the game/cover.  This is mostly 3d here.  I used the Median Noise filter in Photoshop to help with the effect/look.

A more simplified, painted looking version of the game/cover. This is mostly 3d here. I used the Median Noise filter in Photoshop to help with the effect/look.

Exploring different leaf options.

Exploring different leaf options.

Exploring different character placement and dead vine creatures.

Exploring different character placement and dead vine creatures.

Exploring different character lighting options and a possible text header/font style.

Exploring different character lighting options and a possible text header/font style.

Exploring different looks, styles, and colors through adjustment layers.

Exploring different looks, styles, and colors through adjustment layers.

Possible cover shot for a game I am working on. The background is an in-game screenshot and the foreground is a render/screenshot from Marmoset. Everything is composited and painted over a bit in Photoshop.

Inspired by Rob Shield's Heavy Metal cover here:
https://www.artstation.com/artwork/3L03g

You can watch a trailer for the game here:
https://youtu.be/QLWov4HsgBs

itch.io page:
https://brotherly.itch.io/the-come-up

Game Jolt page:
https://gamejolt.com/games/the_come_up/429909

Mailing List:
https://robertnally.us15.list-manage.com/subscribe/post?u=f58aa6d8d989094e7692f8172&id=dfa798c12f